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# Blender Courses, Podcasts & Blog Posts | CodingCat.dev

🛡️ DevOps & Architecture Hub

# Blender.

3D Modeling, Armature Rigging, Bone Constraints & GLB Export

Explore CodingCat.dev hands-on courses, video lessons, podcast episodes, and technical deep-dive blog posts covering Blender: 3D Modeling, Armature Rigging, Bone Constraints & GLB Export.

[Search All Blender Content](/search?q=Blender)![Blender official logo](/logos/tags/blender-lockup-light.svg)![Blender official logo](/logos/tags/blender-lockup-dark.svg)Official Blender Brand Lockup (0 Blog Posts · 0 Episodes)✏️ Blender Production Architecture Diagram✓ Good PatternVISUAL DIAGRAM[Diagram Walkthrough]How Blender fits into a modern, type-safe full-stack production architecture on CodingCat.dev.AAA Contrast Verified

## Blender Courses.

[All Courses&rarr;](/courses)[![Blender MCP: Letting AI Agents Build, Rig & Render Your 3D Scenes](https://cdn.sanity.io/images/hfh83o0w/production/9140d9b76cea9f54fef8ac4521572bd53464170f-1376x768.png?w=1376&q=82&fit=max&auto=format)](/course/blender-mcp-agentic-3d-scenes)November 4, 2026[![](/logos/tags/python-symbol-light.svg)![](/logos/tags/python-symbol-dark.svg)Python](/topic/python)[![](/logos/tags/ai-symbol-light.svg)![](/logos/tags/ai-symbol-dark.svg)AI & Agents](/topic/ai)

### [Blender MCP: Letting AI Agents Build, Rig & Render Your 3D Scenes](/course/blender-mcp-agentic-3d-scenes)

Wire ahujasid/mcp-for-blender into Claude Code and Google Antigravity so your agent can inspect 3D scene hierarchies, execute Python bpy code, and verify 3D AJ renders.

[![Blender 5.0 for Web Developers: Headless Python (bpy) & 3D Mascots](https://cdn.sanity.io/images/hfh83o0w/production/56980c2e2845a9985ac535efaf5881ace65015d9-1376x768.png?w=1376&q=82&fit=max&auto=format)](/course/blender-headless-python-web-devs)November 4, 2026[![](/logos/tags/react-native-symbol-light.svg)![](/logos/tags/react-native-symbol-dark.svg)React Native](/topic/react-native)[![](/logos/tags/python-symbol-light.svg)![](/logos/tags/python-symbol-dark.svg)Python](/topic/python)

### [Blender 5.0 for Web Developers: Headless Python (bpy) & 3D Mascots](/course/blender-headless-python-web-devs)

Skip months of manual 3D viewport clicking. Learn how web developers use headless Blender and Python (bpy) to build, material, rig, and export 3D AJ (.glb) from code.

[![Flagship 2: Agentic 3D Web Pipelines with Blender, Blender MCP & Three.js](https://cdn.sanity.io/images/hfh83o0w/production/723908b7c80537de52a122c1816a6b94163f466b-1376x768.png?w=1376&q=82&fit=max&auto=format)](/course/agentic-3d-web-pipelines-blender-mcp-threejs)November 4, 2026[![](/logos/tags/react-native-symbol-light.svg)![](/logos/tags/react-native-symbol-dark.svg)React Native](/topic/react-native)[![](/logos/tags/threejs-symbol-light.svg)![](/logos/tags/threejs-symbol-dark.svg)Three.js](/topic/threejs)

### [Flagship 2: Agentic 3D Web Pipelines with Blender, Blender MCP & Three.js](/course/agentic-3d-web-pipelines-blender-mcp-threejs)

Go behind the scenes of how we built 3D AJ the Cat on CodingCat.dev. Connect AI agents to Blender via Blender MCP, export compact glTF 2.0 (.glb) armatures, and render them in Three.js with deterministic window.seek(t) physics.