
Blender MCP: Letting AI Agents Build, Rig & Render Your 3D Scenes
Wire ahujasid/mcp-for-blender into Claude Code and Google Antigravity so your agent can inspect 3D scene hierarchies, execute Python bpy code, and verify 3D AJ renders.
3D Modeling, Armature Rigging, Bone Constraints & GLB Export
Explore CodingCat.dev hands-on courses, video lessons, podcast episodes, and technical deep-dive blog posts covering Blender: 3D Modeling, Armature Rigging, Bone Constraints & GLB Export.

Wire ahujasid/mcp-for-blender into Claude Code and Google Antigravity so your agent can inspect 3D scene hierarchies, execute Python bpy code, and verify 3D AJ renders.

Skip months of manual 3D viewport clicking. Learn how web developers use headless Blender and Python (bpy) to build, material, rig, and export 3D AJ (.glb) from code.

Go behind the scenes of how we built 3D AJ the Cat on CodingCat.dev. Connect AI agents to Blender via Blender MCP, export compact glTF 2.0 (.glb) armatures, and render them in Three.js with deterministic window.seek(t) physics.